![]() ![]() The price is just about right as well, since they do not have to pay big performers to make some music for the game, they get equally good music from lesser known individuals. ESPN does a better job in gameplay, driving feels right (you hold the other man off with your shoulder, you duck low and drive, not just straight up like in Live 2005), you get much better control in the post (up and unders, drop steps, fade away shots, spin drop steps), and more control of your player (the hop step feels better, the spin-hop-stop is much better). The freethrow system in Live 2005 is the best out of the two though, ESPN's is too complicated to use. In the open court, the defenders get faked too easily, even when you adjust the values. Live out your own pro journey in MåAREER and experience your personal rise to the NBA. Build your own dream team in MyTEAM with todays stars and yesterdays legends. PLAY NOW in real NBA and WNBA environments against authentic teams and players. My usual method is to crossover - crossover - spin, allowing me to approach the basket. NBA 2K22 puts the entire basketball universe in your hands. NBA Live is unrealistic, you can drive off a crossover anytime. ![]() I still enjoy Live 2005, the All-Star Weekend is great (although the dunkoff is completely unrealistic). In my opinion, ESPN did a much better job, their game feels more complete. I tend to use my background in basketball (college sports) to judge these games. Owning and playing both games gives me a unique perspective.
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